package micdoodle8.mods.galacticraft.core.client.fx;

import java.util.List;

import micdoodle8.mods.galacticraft.core.GalacticraftCore;
import micdoodle8.mods.galacticraft.core.util.PacketUtil;
import net.minecraft.client.particle.EntityFX;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLiving;
import net.minecraft.world.World;
import cpw.mods.fml.client.FMLClientHandler;
import cpw.mods.fml.common.network.PacketDispatcher;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;

/**
 * Copyright 2012-2013, micdoodle8
 * 
 *  All rights reserved.
 *
 */
@SideOnly(Side.CLIENT)
public class GCCoreEntityLaunchFlameFX extends EntityFX
{
    float smokeParticleScale;

    public GCCoreEntityLaunchFlameFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12, float par14)
    {
        super(par1World, par2, par4, par6, 0.0D, 0.0D, 0.0D);
        this.motionX *= 0.10000000149011612D;
        this.motionY *= 0.10000000149011612D;
        this.motionZ *= 0.10000000149011612D;
        this.motionX += par8;
        this.motionY += par10;
        this.motionZ += par12;
        this.particleRed = 255F / 255F;
        this.particleGreen = 120F / 255F + this.rand.nextFloat() / 3;
        this.particleBlue = 55F / 255F;
        this.particleScale *= 2F;
        this.particleScale *= par14 * 2;
        this.smokeParticleScale = this.particleScale;
        this.particleMaxAge = (int)5.0D;
        this.particleMaxAge = (int)(this.particleMaxAge * par14);
        this.noClip = false;
    }

    @Override
	public void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
    {
        float var8 = (this.particleAge + par2) / this.particleMaxAge * 32.0F;

        if (var8 < 0.0F)
        {
            var8 = 0.0F;
        }

        if (var8 > 1.0F)
        {
            var8 = 1.0F;
        }

        this.particleScale = this.smokeParticleScale * var8;
        super.renderParticle(par1Tessellator, par2, par3, par4, par5, par6, par7);
    }

    @Override
	public void onUpdate()
    {
        this.prevPosX = this.posX;
        this.prevPosY = this.posY;
        this.prevPosZ = this.posZ;

        if (this.particleAge++ >= this.particleMaxAge)
        {
        	GalacticraftCore.proxy.spawnParticle("whitesmoke", 			this.posX, 		this.posY + this.rand.nextDouble() * 2, this.posZ, this.motionX, this.motionY, this.motionZ, true);
        	GalacticraftCore.proxy.spawnParticle("whitesmokelarge", 	this.posX, 		this.posY + this.rand.nextDouble() * 2, this.posZ, this.motionX, this.motionY, this.motionZ, true);
            this.setDead();
        }

        this.setParticleTextureIndex(7 - this.particleAge * 8 / this.particleMaxAge);
        this.motionY += 0.001D;
        this.moveEntity(this.motionX, this.motionY, this.motionZ);
        
        this.particleGreen += 0.01F;

        if (this.posY == this.prevPosY)
        {
            this.motionX *= 1.1D;
            this.motionZ *= 1.1D;
        }

        this.motionX *= 0.9599999785423279D;
        this.motionY *= 0.9599999785423279D;
        this.motionZ *= 0.9599999785423279D;
        

        List var3 = this.worldObj.getEntitiesWithinAABBExcludingEntity(this, this.boundingBox.expand(1.0D, 0.5D, 1.0D));

        if (var3 != null)
        {
            for (int var4 = 0; var4 < var3.size(); ++var4)
            {
                Entity var5 = (Entity)var3.get(var4);
                
                if (var5 instanceof EntityLiving)
                {
                    if (!var5.isDead && !var5.isBurning() && !var5.equals(FMLClientHandler.instance().getClient().thePlayer))
                    {
                    	var5.setFire(3);
                    	Object[] toSend = {var5.entityId};
                    	PacketDispatcher.sendPacketToServer(PacketUtil.createPacket(GalacticraftCore.CHANNEL, 10, toSend));
                    }
                }
            }
        }

//        if (this.onGround)
//        {
//        	this.motionX = ((double)(this.rand.nextFloat() * 2.0F * (float) this.rand.nextInt(2) * 2 - 1)) / 4.0;
//        	this.motionZ = ((double)(this.rand.nextFloat() * 2.0F * (float) this.rand.nextInt(2) * 2 - 1)) / 4.0;
//
//        	this.motionX *= 0.699999988079071D;
//            this.motionZ *= 0.699999988079071D;
//        }
    }
}
