ki.class - WorldGenReed
- Changes sugar cane generation to match the modified distance of the block

sm.class - BlockReed
- Sugar cane can grow up to 5 blocks tall and be placed up to 3 blocks away from water

aaq.class - ChunkProviderGenerate
- Makes bedrock flat

ch.class - BiomeGenJungle
- Changes the jungle biome to use vanilla tree spawning (WorldGenTreesJungle)

iu.class - EntityCaveSpider
- Changes cave spider poison to 20% chance with variable poison times

ah.class - BlockSnow
- Snow creates drifts during weather, drops more snowballs the higher it gets

yl.class - EntityPig
- Pigs drop 1-3 pork instead of 0-2

zg.class - EntityChicken
- Chickens drop 2-8 feathers instead of 0-2

aat.class - WorldGenTrees
- Oak trees generate as 2x2 broad variety

cn.class - EntityCow
- Cows drop 1-5 leather instead of 0-2

it.class - BlockSapling
- Oak saplings grow vanilla trees in a 1x1 grid, broad trees in a 2x2 grid, similar to jungle trees

qc.class - BlockCactus
- Cactus will no longer destroy items

sb.class - Explosion
- Explosions give 100% of blocks that are destroyed