Millénaire Buildings

Mairie : Town Hall. The centre of most villages' life, this is where goods are stored and bought from the player. Many extensions are available for it.

Fort. In military villages, this small wooden fort replaces the Town Hall. A knight and his lady live there. With enough access to stone, the villagers will turn it in a mighty fortress.

Abbaye : Abbey. Ecclesiastic villages are centered on this place of learning and devotion, where a monk tirelessly produces manuscripts, stored in neat bookshelves. It is there after all that local farmers go pay their due - in goods and free work for the Holy Church. It will all be paid back in the next world.

Archives du village : Municipal Archives. Displays a sign for each inhabitant, which provides information on what they are doing and their family histories.

Armurerie : Armoury. When inhabited by a smith, serves as a production centre for armour and swords.

Boulangerie : Bakery. Used by village women to make bread from wheat collected by the farmers. Important building, as the availability of bread greatly increase the speed at which children grow.

Elevage Bovin : Cattle farm. Cows are raised here, to collect leather and make filling Norman tripes.

Elevage Porcin : Pig farm. Here pigs are turned into big piles of pork chops and superb boudin noir.

Elevage Ovin : Sheep farm. Sheeps raised here provide wool. A smaller fenced area hosts chickens, whose eggs and feathers are harvested.

Chapelle / Eglise : Chapel / Church. The chapel, later upgraded to a church, is visited by villagers that feel a need to pray.

Ferme : Farm. A wheat farm, where a farmer produces wheat for the bakery.

Forge :  Smithy. When inhabited by a smith, serves as production centre for Norman tools, used by other villagers and purchasable by the player.

Maison du garde : Guard House. Inhabited by a guard and his wife.

Hutte du bûcheron : Lumberman’s Hut. Inhabited by a lumberman and his wife.

Prestitère : Presbytery. Inhabited by a priest.

Carrière : Quarry. Inhabited by a miner and his wife, and from where he will dig up seemingly infinite supplies of stones and sand.

Taverne : Tavern. Village women go there to produce cider, and later, when an alembic is installed, calva. Villagers also go there to have a drink.

Auberge : Inn. Visiting merchants will occupy it while collecting goods from the village. If it is empty, a male teenager can become a merchant there.

Relais : Guest House. Smaller than an inn, this place can host a visiting merchant, but no teenager will move in.

Tour de guet : Watchtower.  A lookout post visited by the guard when patrolling.

Fontaine / Grande Fontaine. Fountain / Large Fountain : purely decorative buildings.