3.0.0i
- angry zombies will spawn again
- implement new extrabiomes api

3.0.0h
- removed all achievements for now. No real point to them anyway
- some improvements to help prevent loss of auras.
- arcane levitator is now only blocked by solid blocks
- fix for random 'AuraWorldTicker' crashes
- wisp essences should now drop from where they are supposed to.
- some minor improvements to golem AI
- possible fix to step height issue with Boots of the Traveller. I haven't been able to reproduce the error on my own test machines, so let me know if this error still exists.
- placed nitor and candles should not get in the way of entity pathing anymore. 
- placed nitor and candles aren't waterproof anymore. 

3.0.0g
- stone golems (and only stone golems) can now be used to extract smelted materials from normal ("vanilla") furnaces.
- it should now be impossible to force items into the output slot of vanilla furnaces with golems. Let me know if you still find a way around this. 
- smart wood golems shouldn't cause crashes anymore
- enchanted items and potions should have their proper aspects now
- make allowences for BC's derpy itemstack handling >.<
- improvements for LAN games which should prevent loss of research
- alembics can now be shift click to empty their contents into the aura
- nitor is now placeable in the world as a light source
- silverwood trees now only grow if there is enough vis to spawn their aura node
- by popular demand flux events are now slightly more common
- greatwood and silverwood log placement now works like vanilla log placement

3.0.0f
- fix for crash with arcane furnace

3.0.0e
- Possible fix to nugget exploits. Since I haven't been able to duplicate most of them myself please let me know if it persists.
- Fix for straw golem crash
- Fix for Wand of Excavation in SMP