3.0.1b
- alumentum now follows the mobgriefing rules and will launch the 'grenade' when placed in a dispenser instead of just the item.

3.0.1a
- aura calculations only occur on nodes in loaded chunks
- improved wizard villager trades
- fix for discoveries turning back into fragments when they shouldn't
- made clay golems slightly more useful 

3.0.1 
- now with bonus Adventure!, Action!, and Discovery!
- changed to a new, hopefully more stable, save format for auras and research.
- fix for random 'AuraWorldTicker' crashes, the Revenge
- the opening animation that plays when a golem interacts with a chest can be turned off in the config
- fixed an error where stone and clay golems were using their own 'home' facing when placing or retrieving from marked containers instead of the marker block facing.
- rumor has it that Squidward has started dabbling in magic
- doubled the length of the redstone pulse Arcane Ears emit 
- tweaked the percentages for research. It will probably be a good idea to delete them from your config if you want to use the 'official' numbers. The correct numbers will be re-added the next time your game is run

3.0.0i
- angry zombies will spawn again
- implement new extrabiomes api

3.0.0h
- removed all achievements for now. No real point to them anyway
- some improvements to help prevent loss of auras.
- arcane levitator is now only blocked by solid blocks
- fix for random 'AuraWorldTicker' crashes
- wisp essences should now drop from where they are supposed to.
- some minor improvements to golem AI
- possible fix to step height issue with Boots of the Traveller. I haven't been able to reproduce the error on my own test machines, so let me know if this error still exists.
- placed nitor and candles should not get in the way of entity pathing anymore. 
- placed nitor and candles aren't waterproof anymore. 

3.0.0g
- stone golems (and only stone golems) can now be used to extract smelted materials from normal ("vanilla") furnaces.
- it should now be impossible to force items into the output slot of vanilla furnaces with golems. Let me know if you still find a way around this. 
- smart wood golems shouldn't cause crashes anymore
- enchanted items and potions should have their proper aspects now
- make allowences for BC's derpy itemstack handling >.<
- improvements for LAN games which should prevent loss of research
- alembics can now be shift click to empty their contents into the aura
- nitor is now placeable in the world as a light source
- silverwood trees now only grow if there is enough vis to spawn their aura node
- by popular demand flux events are now slightly more common
- greatwood and silverwood log placement now works like vanilla log placement

3.0.0f
- fix for crash with arcane furnace

3.0.0e
- Possible fix to nugget exploits. Since I haven't been able to duplicate most of them myself please let me know if it persists.
- Fix for straw golem crash
- Fix for Wand of Excavation in SMP